Solução – A Cidadela do Caos

The Citadel of Chaos

This is not the shortest or easiest path through the book. Rather than minimizing risk, this solution tries to incorporate as many of the interesting or exciting parts as possible, while avoiding sections that are blatantly harmful or provide no useful information. The reasoning behind this is quite simple, just think of the book as an action movie: it’s much more gratifying to face horribly difficult situations and barely make it through, than to walk through the whole adventure without a scratch. For this reason, your character may need to have high stats or lucky rolls to succeed; the path given assumes dice rolls are always successful.

1    Pose as a herbalist
261  You have come to treat Kylltrog
81   The gatekeeper lets you in
251  Tiptoe through the shadows
321  Approach the group around the fire
339  Sit down with them around the fire
134  Press them for more information		
60   Draw your sword and fight
213  Fight DWARF 5/6 GOBLIN 6/4 ORC 5/7
235  Carry on towards the Citadel 		
     Copper key, ointment, Potion of Magik
245  Use your magic to see her off
47   Retreat towards the monument and hide
209  Investigate
362  Enter the chamber
58   Drink the clear liquid
298  Taste it
141  You leave the chamber
156  Cast a Fire Spell
114  You set off towards the Citadel again
218  Knock three times for the guard
118  You know the password
273  Scimitar
371  The creature opens the door
177  Go forwards to the door
5    Ring as instructed
40   Take the left fork
243  Risk tiptoeing into the room
352  Prepare to use a Spell
11   Use a Weakness Spell
152  Defeat the GARK 5/5
180  You continue onwards			
     Hairbrush, 6 GP
99   Take the the right-hand door
38   Enter the room as instructed
132  Ask for Secrets of the Black Tower
238  Ask for the section on Balthus Dire  	
18   Look for another useful book
84   You slump to the ground
234  Take your food
397  Call out to the Calacorm						St+2
69   You try a Spell to get out
193  Cast an E.S.P. Spell
123  Try an Illusion Spell
35   Convince him that he is being attacked
364  You set off down the passageway
174  Try to break it down
268  You break through into the room
210  Do not use a Shielding Spell
359  You turn to face the figure
29   Draw your sword
131  You ask him the way onwards
348  Ask his advice
68   Choose the brass-handled door
207  You close the door hehind you
188  Slash out at the creature
51   Do not cast either Spell
280  You are in agony
323  Leave through the copper-handled door	
     Sword, Silver Mirror
144  See what he might have to say
56   Try a sample of the Red Wine
120  You press onwards							St+2 Lu+3
95   The passageway leads you onwards
367  Try to open the door quietly
308  You step into a dark room
257  Run for the other door
237  You press on forwards
169  Investigate the paintings
317  Continue up the right-hand staircase 				St-1 Lu+1
197  You climb up to the balcony
363  Try the door to the left
228  Use a Copper Key
296  The door opens
292  Tell her you have a special gift
42   Offer her a Hairbrush
91   You leave through the other door		
     Golden fleece		Lu-
140  Take the left hand door
25   Ignore the box
206  You try the door
182  Feel in your backpack						Sk-1 St-2 Lu-1
322  Pull out a Jar of Ointment
291  You leave quickly
328  Use something from your backpack
226  Pull out a Golden Fleece
37   You move on to the door cautiously
229  You know the combination
217  Immediately cast a Shielding Spell
293  The Trident drops to the ground
374  Cast a Weakness Spell
158  You run your sword through its chest
77   Cast a Fire Spell
46   Duck to avoid it
195  You quickly use another spell
377  Concentrate on an Illusion Spell
332  Command him to surrender
48   Retreat
232  You are Lucky							Lu-1
111  Hold a Silver Mirror towards him
347  Balthus Dire stands before you
12   Rush to the window
78   Pull one of the drapes down
124  The daylight is sapping his strength
400  Your mission has been completed